The game’s own words, not ours
Player Skills
What every skill actually does, in the sentence the game itself prints on its help card — lifted out of the game’s text files rather than translated or paraphrased here. Where the game ships no sentence for something, this page says so instead of inventing one.
Player Skills
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Scissors Feint
Performs a faster type of Scissors Feint than normal when entering a Scissors Feint command.
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Double Touch
Performs a faster type of Double Touch than normal when entering a Double Touch command.
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Flip Flap
Performs a Flip Flap feint when entering a Flip Flap command.
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Marseille Turn
Performs a faster type of Marseille Turn than normal when entering a Marseille Turn command.
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Sombrero
Increases the accuracy of Sombrero and Rainbow Flick. Also allows the player to perform a Sombrero when receiving a Low Pass.
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Chop Turn
Performs a faster type of Chop Turn than normal when entering a Chop Turn command.
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Cut Behind & Turn
Performs a Cut Behind. When turning at a wide angle, also uses a special trapping motion.
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Scotch Move
Performs a Scotch Move feint when entering a Scotch Move command.
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Tap Trick
Performs a Tap Trick feint when entering the following controls. () *When playing towards →
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Sole Control
Enables the player to control the ball more using the soles of his feet when executing feints and turns.
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Momentum Dribbling
Improves player's dribbling abilities in the attacking third (deep in opposition territory).
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Acceleration Burst
Enables the player to perform a quick Sharp Touch while stationary or moving slowly. Special Sharp Touch motions may also be triggered.
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Magnetic Feet
When in possession of the ball, increases the player's ability to keep it based on the number of opponents within 5 metres (4 opponents max).
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Heading
Improves the accuracy of headers as well as the frequency of downward headers.
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Bullet Header
Enables the player to head the ball sharply towards goal, shooting with power and accuracy even from awkward positions or when off balance.
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Long-range Curler
Performs a sharp, accurate Controlled Shot with a heavy curl that often hits the target even from a long distance.
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Blitz Curler
Performs a Controlled Shot with heavy topspin while the Power Gauge is at least 50% full.
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Chip Shot Control
Performs an accurate Chip Shot, even when moving at high speed.
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Knuckle Shot
Performs a Knuckle Shot when entering a Stunning Shot command while the Power Gauge is 50-65% full. A good free kick option.
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Dipping Shot
Performs a Dipping Shot when entering a Stunning Shot command while the Power Gauge is 20-50% full.
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Rising Shot
Performs a Rising Shot when entering a Stunning Shot command while the Power Gauge is 65-95% full.
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Long-range Shooting
Performs a Long-range Shot from outside the box that often hits the target.
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Low Screamer
Performing a Stunning Shot while the Power Gauge is under 50% full will increase the speed of the shot. A Dipping Shot will not occur.
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Snap Strike
Takes less time to kick the ball when making a Stunning Shot.
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Acrobatic Finishing
Enables the player to find a finish even from awkward positions or when off balance.
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Heel Trick
Enables the player to pass and shoot using the heel, even from awkward positions or when off balance.
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First-time Shot
Improves technique and precision when taking first-time shots.
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Phenomenal Finishing
Increases the power and accuracy of finishing shots attempted from unorthodox body positions.
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Willpower
Improves player's shooting abilities whenever they take a shot, up to a maximum of 8 times.
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One-touch Pass
Improves technique and precision when executing one-touch passes.
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Through Passing
Enables the player to make through passes with the appropriate trajectory. Also improves the overall accuracy of through passes.
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Weighted Pass
Performs an accurate Lofted Pass or Chipped Through Ball with heavy backspin to a forward area.
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Pinpoint Crossing
Performs a sharp, accurate cross with a heavy curl.
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Edged Crossing
Enables the player to put in vertically rotating crosses that fall sharply.
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Outside Curler
Performs a precise spinning shot or pass with the outside of the boot, even from range, using the stronger foot for accuracy.
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Rabona
Performs a Rabona to disrupt the defence's timing with a surprise kick, using the stronger foot for accuracy.
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No Look Pass
Enables the player to play unexpected passes and confuse the opponent with his lines of sight.
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Game-changing Pass
Improves player's passing abilities after the second half kick-off, under the circumstances that the team is either drawing or losing.
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Visionary Pass
Increases the accuracy of one-touch passes, first-time shots and traps performed by players who receive passes from the holder of this Player Skill.
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Phenomenal Pass
Increases the power and accuracy of passes attempted from unorthodox body positions.
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Low Lofted Pass
Enables the player to hit long and accurate Lofted Passes with a low trajectory.
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GK Low Punt
Enables the player to take accurate punt kicks with a low trajectory.
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GK High Punt
Enables goalkeepers to take long, high punt kicks that end up deep in opposition territory.
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Long Throw
Improves the range of long throws.
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GK Long Throw
Improves the range on throws by the goalkeeper.
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Penalty Specialist
Enables the player to take higher accuracy penalty kicks.
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GK Penalty Saver
Enables the player to have better goalkeeping reactions against penalty kicks.
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GK Directing Defence
Goalkeeper Skill that improves the defensive abilities of your DF players positioned deep in your own territory.
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GK Spirit Roar
Goalkeeper Skill that improves the physical abilities of your DF players when leading after half-time.
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Gamesmanship
Wins fouls more easily when in possession of the ball.
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Man Marking
Reacts quickly to an opponent's movements and applies tight marking that is hard to shake.
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Track Back
Enables the player to aggressively apply pressure to the opposition ballholder all the way from the frontlines.
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Interception
Reacts quickly to passes and intercepts them at a higher rate.
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Blocker
Reacts quickly to kicks by blocking passes and shots at a high rate, and also limits the amount of rebound.
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Aerial Superiority
Gains an advantage during mid-air battles and maintains heading accuracy more easily.
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Sliding Tackle
Performs a Sliding Tackle with greater accuracy and speed, and wins the ball more easily.
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Long-reach Tackle
Increases the frequency of standing tackles, even against far away opponents, while stationary or moving slowly.
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Power Tackle
Makes it easier to perform a standing tackle that wins the ball using body contact, while also making it easier to knock the opponent off balance.
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Fortress
Improves player's defensive abilities after the second half mark, as long as the team has a goal advantage.
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Acrobatic Clearance
Enables the player to clear the ball using his feet, even from awkward positions.
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Aerial Fort
Improves player's abilities regarding aerial duels when positioned inside his own penalty box.
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Shadow Hunt
Increases speed-related abilities when this player is a DMF, RB, LB or CB and an opponent's pass is played behind them.
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Captaincy
Become the team's inspiration on the pitch, reducing the effects of fatigue for the entire team.
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Attack Trigger
Increases all other teammates' Attacking Awareness when this player has control of the ball.
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Super-sub
Improves player's abilities when introduced after the second half mark.
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Fighting Spirit
Rarely loses kicking or heading accuracy when pressured by an opponent, and is less affected by fatigue.
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Attacking Surge
Increases speed-related abilities when this player is in the attacking half and a teammate has the ball.
Playing style
Attacking
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Basic
The game ships no description for this one.
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Goal Poacher CF
A predatory striker who plays off the shoulders of the last defender.
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Dummy Runner CF SS AMF
A player who attracts the defence to create space for other players to exploit.
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Fox in the Box CF
A striker who lurks in the opposition 18 yard box just waiting for the ball.
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Prolific Winger RWF LWF
A player who positions himself on the wing to receive passes, occasionally cutting into the centre when the opportunity arises.
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Classic No. 10 SS AMF
Takes a high position to initiate attacks and also goes for goal themselves when the chance arises.
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Hole Player SS AMF RMF LMF CMF
A player who looks to make runs into the opposition goal area when the team is on the attack.
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Box-to-Box RMF LMF CMF DMF
A player who tirelessly covers every blade of grass for the full 90 minutes.
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Anchor Man DMF
A deep sitting defensive midfielder protecting the backline.
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Extra Frontman CB
A defender who likes to join in the attack and lay siege on the opposition goal at every given opportunity.
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Offensive Full-back RB LB
An attack-minded full-back who will run upfield and join the attack when presented with a chance.
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Defensive Full-back RB LB
A solid full-back who prefers to stay back and stick to defensive duties.
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Deep-Lying Forward CF SS
A forward player that is willing to fall back to receive the ball and help create plays.
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Creative Playmaker SS RWF LWF AMF RMF LMF
A player who takes advantage of any opening in the defence to initiate attacks and assist in shots on goal.
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Build Up CB
From a deep position, takes part in setting up attacks.
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Roaming Flank RWF LWF RMF LMF
A player who tends to cut inside from the wing to receive passes.
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Cross Specialist RWF LWF RMF LMF
A player who hugs the touchline, waiting for a chance to cross the ball in.
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Orchestrator CMF DMF
A player who lurks in deeper positions, ready to initiate attacks.
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Full-back Finisher RB LB
An attacking full-back who enjoys joining the attack in high central areas.
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Target Man CF
A player that positions himself on the frontlines as a target man, and protects the ball with his physique.
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Build-up GK
The game ships no description for this one.
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High Line GK GK
The game ships no description for this one.
Defensive
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Box-to-Box RMF LMF CMF DMF
A player who tirelessly covers every blade of grass for the full 90 minutes.
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Anchor Man DMF
A deep sitting defensive midfielder protecting the backline.
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The Destroyer CMF DMF RB LB CB
Applies pressure aggressively when close to an opponent who has the ball.
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Offensive Goalkeeper GK
Comes out aggressively to limit shooting angles and respond to balls sent behind the defence.
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Defensive Goalkeeper GK
Holds a position near their goal and refrains from rushing out aggressively.
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Press Back
The game ships no description for this one.
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Front Line Pressure CF SS RWF LWF
The game ships no description for this one.
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Front Line Poacher CF SS RWF LWF
The game ships no description for this one.
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Attack Outlet CF SS RWF LWF AMF
The game ships no description for this one.
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All-action Defender AMF RMF LMF CMF DMF
The game ships no description for this one.
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Pass Disruptor AMF RMF LMF CMF DMF
The game ships no description for this one.
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Covering Role CMF DMF RB LB CB
The game ships no description for this one.
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High Line Master RB LB CB
The game ships no description for this one.
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Tough Marker
The game ships no description for this one.
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Deep Defender
The game ships no description for this one.
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Sweeper GK GK
The game ships no description for this one.
AI Playing Styles
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Early Crosser
A player with great vision who won't miss the chance to hit an early cross.
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Incisive Run
A dribbler whose expertise is to cut in from the wide areas looking for goal scoring opportunities.
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Long Ball Expert
A player who frequently plays the long ball.
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Long Ranger
A player who frequently takes snapshots at goal from range.
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Mazing Run
A player who looks to penetrate deep into opposition territory by using deft turns and dribbles.
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Speeding Bullet
A pacey player who likes to get forward.
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Trickster
The step-over expert who makes the most of exquisite skills to dribble past the opposition.
Nothing here matches that.